More than a year before Starfield’s release, Todd Howard, Bethesda boss and gamdirecter, said that it will have about a thousand planets for research. After some time, he added that there would be "Total" a thousand, since the developers restrain themselves. In June 2023, it became known that life would not be found by 90% of Starfield planets.
As a result, it turned out that a thousand is very far away, interplanetary travels mainly boil down to the use of high -speed vehicles, and these celestial bodies are empty, as expected. It is interesting, however, that the developers argue that they specially made such a design decision to reflect what space is known to the person.
This is Ashley Chang, the managing director of Bethesda, said in an interview with New York Times:
The vastness of the cosmos should make you feel the little. It should be overwhelming. Not every planets should be Disneyland. Everyone is worried that empty planets will be boring, but when the astronauts landed on the moon, it was also empty there, and they definitely were not bored.
He was echoed by Todd Howard, saying:
I think that each of us had a moment when we looked at the sky and thought: "I wonder how it is – to take off and sit on the moon? In Starfield, we needed a scale to convey this feeling. We could create a game where there are four cities and four planets. But this would not give the sensation of the researcher.
On the one hand, it is difficult to deny the case of developers. But on the other hand, their words can be considered as an excuse, and very unsuccessful. Moreover, during the marketing campaign, they deftly avoided a detailed description of some elements of the game, for example, a flight in space, which is ultimately carried out mainly through the menu.
Recall that Starfield goes to PC and XSX/S tomorrow.
Sensation of scale? You went there tightly. This is a boot simulator. Loading on loading, loading. In the same No Man Sky, this very sense of scale is really present, t.To. You see any planet and you can sit on it without these download screens from 2010.
The immense space of the cosmos? You have every planet, this is a stupid flat texture through which you can fly, and the entire scale is contained in constant loading. All space is just a set of locations, most of which are empty and in which to do not.
The game was even worse than F76. In the latter, at least the card was large seamless and the loads were only in the rooms, here for each sneezer on the loading screen. Sit on a ship – loading. Take off – loading. Sit on the planet – loading. Get out of the ship – loading.
With all this, all your "planets", on which there is nothing, you can only explore on your two. There is no transport in the 2300 years on the lorus of the game? Mass Effect was released more than 15 years ago, and there was an excellent Mako, which was interesting to ride. And you and your unfortunate engine did not master to create a character for a character in 2023? What an excuse for this? And 30 frames in 1440p on consoles? This "artistic vision"?
Go to the stump, gazebo and other marketing rats, scribbling these "excuses".
The game also did not go at all at all. I expected something really wow, even Cyberpank at one time met these wow met.
Do not compare with 76.
No matter how I like Folish fans, no matter how I enraged the rainbow world – but 76 is at least a game. and this is not what
The main problem is not loading, but dull gameplay, quests, visuals, and total monotony of everything. I was generally amazed how it happened, I did not wait for anything, but I didn’t even expect such a feces even from the current gazebo.
Well, 76 fucked mainly those who played the game for the sake of the plot and a loner and they didn’t rest it online. And so the game was tolerable. Idya with a teropharmace after the explosion, the cool would not have prevented the same in Skufield
Maybe Todd will explain to me why on the moon I found the outpost of scientists, where the main zoologist gave me a quest to search for a group of zoologists on which wild animals attacked, on the moon. Why on the same moon I found a cave at the entrance of which were the roots of the trees? Why does Sarah say on Mercury – "But then life once boiled", Why at 380+ degrees on the basis of pirates there are chairs with beer and snacks from the outside of the base? Why is Io a piece of cold stone when this is the most hellish place in the solar system? Why on the titanium in the new estate they say to me – they didn’t find a life on the titanium, while a two steps from the colony of the cave, where luminous mushrooms from Skyrim grow, the bones of animals and heaps of giblets are lying around, and three steps from this cave are whole deposits of fossilized trilobites , in 2 minutes I found more than NASA in the whole history or generation of planets and activities to screw it up if only it worked?
It’s just that all this crap is accidentally generated, this is the main feature of the game😅
"Congratulations! You surpassed the achievements of NASA! You are our hero!
Are these miserable . enter the game spent on the game. $ is not worth it?"
(c) Todd
I suppose something like that. :)))
. And we gamers are just ungrateful. eh.
You just don’t buy it, I did so .
And you can just accept the fact that this game is not only about PIU PIU but also about freedom and adventure.
Just like in the good old know -Sky! Why then do you need a starting officer?
They are in different categories and genres, therefore, comparing them is not correct.
Well, I agree, the know -Sky know not 200 miles of green rubles cost, the budget is more modest there, and the graphics with optimization in the know -Sky know will be better, and modern AAA Games should be expensive and expensive, it is bad to be optimized, even under Popularly the whole world of jubifors, and not to have modern technologies, but the genre, well, I would not separate these two games, the RPG component in Starfield is simply terrible, and those who bought it bought not because of the plot, but as you previously said For the sake of adventure on different planets and dripping in various designers!
Oh, these comments about – this is not about it, but about that, and not about that, but about VOOOOOON then
That is, populated planets are only 4, the rest are like a moon?
And there the earth count the moon, except with monuments
that they specially made such a design decision to reflect what space is known to the person.
Instead of awesome cosmosim, we will make dull shit with a banal chosen one of which the gazebo loves so much. Not far from the dragonorrheated.
For cosmosim, their engine is not suitable, and for some reason they do not use the other. And there was no apparently cosmosim to do, and so, shooters with dialogs against the background of space.
Cyberpan at one time had the same story, the engine could not cope with the ambitions of the developments) But even there everything turned out well in the end, plus the game was also converted into a great Benchmark of modern technologies)
A small indie studio, everything is fine, modders will finish for free;
I remind you – everyone was waiting for a wow project from those "Hey buy" it did not work and had to sell the studio, now they work under the canopy of the green crown;
for example:
No Man Sky is bad with style, but purely in an interactive is worked out and more playable without "invisible walls", For example, in the form of a planetary orbit with which it is impossible to fly away or loading screens there only when jumping from a galaxy to a galaxy, and not every 2 minutes of calls at the door, and the planets are not empty (albeit for a box);
wait from the gazebo "Ultra Exclusive Super Remake Edition" this miracle as Skyrim – no, for the next 10 years I have other plans and money will be better off on something worthwhile
In general, it is strange what people hoped for, where the game does not understand that the era of space is an era of healthcare and a healthy lifestyle (children from the same one "The story" They won’t take it just because the laziness of the gut will tear them away from the spacesuits), but this is in those places where there are semblance of cities all the time,
Plus – again there is no tool for models, the engine from Folych, it seems that the idea for paid mods will be taken from there, again the greed of Toddy and Filly destroyed
The political decision to remove the English language from the game and all the mention of it (so that the chosen units, but in fact, are not portable to many ordinary people) – well, there are no specific abstruse dialogs, so we are tolerant, we just remember the times of SWTOR or something- then we play (well, or Donatim ZOG for a high -quality and quick translation, which is also normal – we are a lot, from each a hundred, already a huge amount)
The only plus is the style of partially stolen from franchises like strangers (seriously, change music to more gloomy on empty locations and here it will be 1 in 1), but the graphics never solved 100% popular love, too, never provided
Personally, I was waiting for Skyrim in space scenery and with performance like fola-4.
There is an elite for normal kosiosim. For especially rich perverts, there are SS and boats on a piece of bucks.
Well, oldizen for abnormally rich people, there is Eve Online for real cosmosim, when you do not need to work and a lot of time on the farm of space on all fronts)
And wait for the second Skyrim from those whom he did not take from the debt pit – no, it was not necessary, Skyrim left 12 years ago, people who were not only released, but those who started and even brought it to the release, so the quality from the gazebo equivalent to the fate of the Star Wars franchise – people have changed, and quality flew off
Well, either in reality to be on the moon (it is clear that it will not be boring), or in the game, especially with the middle graphone. As if there is a difference)..
Yes, it seems to me it would be better to make space within the solar system. Would saturate 3-4 planets there with more or less some content. There, for example, a nuclear apocalypse and the entire planet in ruins occurred on Earth, Mars was colonized and there would be a dome everywhere there. I was interested in playing this and there was a sensation of research. Well this is pure my opinion.
Yes, remove the dick with the planets, the game is what kind of boot simulator is how to explain
Yes, all these permanent loads were sore, to the planets, like in no man sky, you can’t reach, but where in the game Delhi is the dissection ?!
that you dissected not the realism of NASA will not appreciate
Yes, they could generally make a black background with a white point in the middle to go to it for 150 hours
It will be Starfield 2
The elite is much more conveying his words.
Game dull piece of code. Full of worlds, but they are all empty and the same type. Well, see the games supposedly "under realism" Obviously not for me. It’s just dull, boring, not interesting. How, why and why? this is the game and not a documentary from BBC. No matter how I love games about space, I just can’t play this, well, really, in a couple of hours boredom becomes unbearable. Just make a game with one star system and a bunch of planets, saturate them with content and all, nothing more is required. No, it is 1000 planets, of which 95% of each other’s clones. On which there is absolutely nothing besides collecting resources! I won’t even talk about the main plot, the gazebo Style, never change.
Starfield is a 1000% game of the year, not the same as the BG3 garbage.Here you have graphs, as in Alien Isolyashon, and space as in intercellers, and cool animation¯ \ _ (ツ) _/¯
Xs, what he is about. In Starfield, I felt only despondency from an endless emptiness.
I read the comments that the game is dull . Let’s compare Starfield – 200 million.$ budget and Star Citizen – 550 million.$ ? Which one is better than another and why?
Starcitizen, even with all bugs and one (for now) system, simply devotes the Starcitizen online Starcitizen and the Single arbor crafts.
Cho, I bought a boat for a thousand bucks from the scammers and now we must somehow justify the investment? Kek.
I bought 5 years ago for $ 25 and play, in normal space
Normal space is an elite.
There is no cosmos in the SS. A pair of locations and rackets for suckers for over 9000.
Yeah, I would still say Todd until the release of the game "We will have empty planets so that you would be fond of running around the wasteland, you will buy a game for $ 70-100, and we will just make you tes6 if we are already starting to develop! pre -orders will soon be open at $ 130, the development is getting more expensive" .
But seriously, it sounds like an excuse for his hack, or rather Starfield)
Games are a way to get away from reality, and not vice versa
I think this game was conceived as "Model simulator" where each modern will modify it, some will take care of patches, others of the visual component, the third creation of planets, the fourth creation of quests on these planets, etc.D. And the grocery will simply row the money and rub into the ears of gullible customers that they are doing all this.
I think that each of us had a moment when we looked at the sky and thought: "I wonder how it is – to take off and sit on the moon? In Starfield, we needed a scale to convey this feeling. We could create a game where there are four cities and four planets. But this would not give the sensation of the researcher.
In the game, we are still sitting and thinking what it feels like to land on the moon, for you forgot to make free landing on it..))
Probably because the landing on the moon fake is not technically implemented on this
They are not empty, but simply not inhabited. Model, welcome to a game where everyone is available to the planet for settlement with all that fantasies is enough for. A talented programmer can release his planet for the Universe of the Game of a famous studio. At least to the planet, they can find their owners who will give them the names. Especially Todd without problems "licenses" fashion, will officially add them to the game in the form of additions, and then sell the type "Super Gold Edish Starfield 1000 planets +"
That is, Todd has just insulted games in which 4 cities and 4 planets? Lord, what heresy they carry.. Compare the game and conquest of the moon.. I do not have the point of discussing their statements, since they are stronger than they themselves will no longer.
The ends were crap with flights specifically, and even through the menu it must be done🤦🏻 Alexander
So I’m wondering what it feels like, to fly up yourself and land. After all, this is not in the game 👍
There is some kind of game in Steam. There you are nam-nft in the Saturn missile and there are interactive codes and press them to press the KK in the 70s to take off, but if you don’t know how you can skip it. The game had very low scraps.
This game is not about the planet (c)
Then why did they shout so proudly about these 1000 planets? Marquetologists Damn.